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Real_Noname

Real_Noname

Simple WinAPI Window Sample in C++

By Real_Noname on 24/10/2013

So to make the title true, this is the code: It’s very simple, and straight to the point. If you create a Win32 Project in Visual Studio (an empty one), add an main.cpp source file and then paste this code into it – it should compile without problems. The program runs with a very basic […]

Posted in C++, Programming | Tagged c++, programming, sample, winapi, windows | Leave a response

Template definition and declaration separation

By Real_Noname on 08/10/2013

One of the more annoying things about templates is their requirement  of one source file per object definition. You cannot have separate declaration in an header and a definition in separate source file. At the time of template usage ALL its definition must be known. But there is a neat trick I found while reading […]

Posted in C++, Programming | Tagged c++, code design, programming, templates | Leave a response

Template dynamic casting… or better trust your time-proofed code

By Real_Noname on 08/10/2013

While writing my little API framework I run into a rather strange problem – my smart pointer code started to throw null pointer exception. It only did that when there was an attempt to assign a null pointer to it (that should never happen).

Posted in C++, Programming | Tagged c++, errors, polymorphism, programming, templates | Leave a response

Polymorphism and its Destructor, or how to know, that virtual isn’t working

By Real_Noname on 10/10/2010

Recently, it took me to prototype  some of my old libraries, which I wrote as a young coder. I wanted to see which of them are still usable, and in the meantime I was going to check a few things about C + +, which I never had time to test on my own. One […]

Posted in C++, Programming | Tagged c++, polymorphism, programming | Leave a response

Delegate and Events in C#

By Real_Noname on 01/09/2010

As I have been working in C # a long time as a tool where you can quickly make tools (ironically) with a friendly interface - quickly and conveniently too, at some point I had to add to a new class its own, so-called, Event (trigger, action, or whatever it is called). How to do it was obviously written in the MSDN Library,but you had to know exactly what you’re looking for to get there.

Posted in C#, Programming | Tagged c#, delegate, event, programming | Leave a response

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