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	<title>Code Rulers Software - English Version &#187; C++</title>
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	<description>Programming through Life</description>
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		<title>Simple WinAPI Window Sample in C++</title>
		<link>http://en.coderulers.info/programming/simple-winapi-window-sample-in-c-plus-plus/</link>
		<comments>http://en.coderulers.info/programming/simple-winapi-window-sample-in-c-plus-plus/#comments</comments>
		<pubDate>Thu, 24 Oct 2013 06:42:11 +0000</pubDate>
		<dc:creator><![CDATA[Real_Noname]]></dc:creator>
				<category><![CDATA[C++]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[programming]]></category>
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		<category><![CDATA[winapi]]></category>
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		<guid isPermaLink="false">http://en.coderulers.info/?p=277</guid>
		<description><![CDATA[So to make the title true, this is the code: It&#8217;s very simple, and straight to the point. If you create a Win32 Project in Visual Studio (an empty one), add an main.cpp source file and then paste this code into it &#8211; it should compile without problems. The program runs with a very basic [&#8230;]]]></description>
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		<title>Template definition and declaration separation</title>
		<link>http://en.coderulers.info/programming/template-definition-and-declaration-separation/</link>
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		<pubDate>Tue, 08 Oct 2013 14:35:46 +0000</pubDate>
		<dc:creator><![CDATA[Real_Noname]]></dc:creator>
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		<guid isPermaLink="false">http://en.coderulers.info/?p=269</guid>
		<description><![CDATA[One of the more annoying things about templates is their requirement  of one source file per object definition. You cannot have separate declaration in an header and a definition in separate source file. At the time of template usage ALL its definition must be known. But there is a neat trick I found while reading [&#8230;]]]></description>
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		<title>Template dynamic casting&#8230; or better trust your time-proofed code</title>
		<link>http://en.coderulers.info/programming/template-dynamic-casting-or-better-trust-your-time-proofed-code/</link>
		<comments>http://en.coderulers.info/programming/template-dynamic-casting-or-better-trust-your-time-proofed-code/#comments</comments>
		<pubDate>Tue, 08 Oct 2013 10:27:30 +0000</pubDate>
		<dc:creator><![CDATA[Real_Noname]]></dc:creator>
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		<guid isPermaLink="false">http://en.coderulers.info/?p=239</guid>
		<description><![CDATA[While writing my little API framework I run into a rather strange problem &#8211; my smart pointer code started to throw null pointer exception. It only did that when there was an attempt to assign a null pointer to it (that should never happen). After a bit of debugger investigation I found a bit of [&#8230;]]]></description>
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		<title>Polymorphism and its Destructor, or how to know, that virtual isn&#8217;t working</title>
		<link>http://en.coderulers.info/programming/polymorphism-and-its-destructor-or-how-to-know-that-virtual-isnt-working/</link>
		<comments>http://en.coderulers.info/programming/polymorphism-and-its-destructor-or-how-to-know-that-virtual-isnt-working/#comments</comments>
		<pubDate>Sun, 10 Oct 2010 18:44:11 +0000</pubDate>
		<dc:creator><![CDATA[Real_Noname]]></dc:creator>
				<category><![CDATA[C++]]></category>
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		<guid isPermaLink="false">http://en.coderulers.info/?p=175</guid>
		<description><![CDATA[Recently, it took me to prototype  some of my old libraries, which I wrote as a young coder. I wanted to see which of them are still usable, and in the meantime I was going to check a few things about C + +, which I never had time to test on my own. One [&#8230;]]]></description>
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