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Simple WinAPI Window Sample in C++

By Real_Noname on 24/10/2013

So to make the title true, this is the code: It’s very simple, and straight to the point. If you create a Win32 Project in Visual Studio (an empty one), add an main.cpp source file and then paste this code into it – it should compile without problems. The program runs with a very basic […]

Posted in C++, Programming | Tagged c++, programming, sample, winapi, windows | Leave a response

Template definition and declaration separation

By Real_Noname on 08/10/2013

One of the more annoying things about templates is their requirement  of one source file per object definition. You cannot have separate declaration in an header and a definition in separate source file. At the time of template usage ALL its definition must be known. But there is a neat trick I found while reading […]

Posted in C++, Programming | Tagged c++, code design, programming, templates | Leave a response

Template dynamic casting… or better trust your time-proofed code

By Real_Noname on 08/10/2013

While writing my little API framework I run into a rather strange problem – my smart pointer code started to throw null pointer exception. It only did that when there was an attempt to assign a null pointer to it (that should never happen).

Posted in C++, Programming | Tagged c++, errors, polymorphism, programming, templates | Leave a response

Polymorphism and its Destructor, or how to know, that virtual isn’t working

By Real_Noname on 10/10/2010

Recently, it took me to prototype  some of my old libraries, which I wrote as a young coder. I wanted to see which of them are still usable, and in the meantime I was going to check a few things about C + +, which I never had time to test on my own. One […]

Posted in C++, Programming | Tagged c++, polymorphism, programming | Leave a response

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